Destroyer 3 $7415/1t 46. Ultimate Admiral – Dreadnoughts: my Streams on Twitch: with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. That I could than just build that exact model then on instead of having to build the older model and than upgrade them. All rights reserved. 20x if you can. このゲームについて. In example, I would never install over 152mm secondaries on sides as it's just too huge and murders. Is there something I am missing when creating the ships?Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. 18-25% pitch (empty) super battleship modern. I am running 1. Refit is irritating. Separate but related, spreading stuff out close to the ends and edges of the deck also increases Pitch and Roll, which likewise have negative. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Is there something I am missing when creating the ships?Ultimate Admiral: Dreadnoughts. but surely there is a. The weight of tower can have. Spanish had this bug 2 videos in the row). The key thing is to include a slider on how much damage is caused by carriers on the end turn. But im not a naval engineer. If you've ever tried to shoot a rifle in a competition you might better understand pitch and. And im just getting ships with 40 percent roll or pitch. But yes BBs have the best stability followed by CA. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. If the US doesn’t get Hawaii they shouldn’t give the US the Panama Canal because the Panama Canal Zone was only annexed into the US in 1903. You may also try reducing the fore/aft belt/deck to improve pitching. There is no tutorial on this. Seems working randomly at times. You don't have to mirror though. This is worse in smaller designs as DDs. Ditch any gun that has poor firing arc. Turn of HUD? Ive been looking for a hotkey to turn off the hud for better screenshots and cinematic recording. But im not a naval engineer. The most important thing about ship building is to get your stability as high as you can, and your pitch and roll as LOW as you can. but surely there is a. You arrange all the weight around the center, symmetrically, so everything is perfectly balanced, as it should be. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. What does this mean? I like building and designing ships. And im just getting ships with 40 percent roll or pitch. Honestly we all want that. If I click anywhere with the mouse it will load the ocean and the two battling ships but they will be stuck in place with no overlay and engine noises in the background. Engines in the back, armor on the front, guns in the front, towers slightly aft. When you put weight away from the center of the ship, you negatively impact pitch and roll. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Nor do i know how this works in game. Ultimate Admiral: Dreadnoughts. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ultimate Admiral: Dreadnoughts. Larger, heavier torpedo launchers (x4 or x5) train slower and slower. Even relatively small amounts can have a significant impact. 1. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. The new thing was the OOB showed the BC as "Mars (R)", and I am curious. But im not a naval engineer. Drop one or two of the light cruisers and it is do-able. The US Pensacola and Salt Lake City were very top. You. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. - Better tech can increase funnel efficency and make new funnels. Battleship 3. For example, you can enlarge the citadel to reduce the pitch/roll, because by adding weight in the central parts of the ship will significantly increase its stability (Currently this effect is not so strong, because all. It will easy to flip over. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. It depends. Affects gun accuracy and flooding vulnerability, among other things. I am running 1. Cause they have as much DPS as Battleships (BB) and have enough armor to survive, except cost a third. But im not a naval engineer. There is no tutorial on this. It is perfectly balanced, has good pitch (21. You don't have to mirror though. 1 - Don't design your own ships. but surely there is a. Turrets on center generate less roll instability, also, you carry one turret instead of two, so you save weight. So I finally start the 1930 Campaign with the Brits. Resist the urge to always add latest development / version. A BB can save thousands of tons this way. There is no tutorial on this. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settings. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. 5cm with Standart lenght (didnt do this For a while, so Not Sure). you have no. Started by Destraex, July 19, 2018, 08:25:27 PM. campaign starts with no war but the AI just keeps choosing to cause poor relations until. Seems working randomly at times. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Rear guns: 1 turret on lower deck, 1 turret on upper deck, one on barbette behind her and then a triple 8''. Change the campaign from 1890-1965 to 1905-1925. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Barbette I anit-flash +12. Ultimate Admiral – Dreadnoughts: my Streams on Twitch: Admiral: Dreadnoughts. What. Pitch and Roll. These mechanics used to be understandable. 108. #6. 000 CAs and 3. Either im missing something on how to. You could not feasibly arm early light [protected cruisers] with 9 inch guns and side mounted 6 inch guns, now you canUltimate Admiral: Dreadnoughts. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. BrotherMunro's video: Elite's video: Strategy Gamer: bu. and people immediately pop up on the forums saying "I COULDN'T SHOOT NUCLEAR WEAPONS AT B-52s WHILE IN A LEFT BARREL ROLL FIVE SECONDS AFTER. Names of values speak by itself. There is no tutorial on this. A Screenshot of Ultimate Admiral:. Ultimate Admiral: Dreadnoughts. Or am I missing something. #3. Pitch and roll mechanics have changed significantly over the past few months. List of the names to use are: britain france austria germany italy usa russia japan spain chinaI can design the ship in the training missions and champagnes, but when I go to battle, the loading screen freezes in all game modes. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 05. 1 reply; 349 views; tvaishar; May 22; Why N3/G3 as one hull By Norbert Sattler,. Published on: January 8, 2022 by Robins Chew Campaign power projection mechanics for beginners Introduction This guide is to help new players who are struggling with the. Seems working randomly at times. Ultimate Admiral: Dreadnoughts. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 5/1. A huge amount of firepower and decent accuracy, suffers from. Zuul. We are absolutely excited with what we are making. As already mentioned, you should be trying to get offset to zero. The game is fully released and is still improving! BUY ON STEAM. The only changes I could do was for pitch/roll balancing. 06 The next major update v1. We are very happy to announce the next major update of Ultimate Admiral: Dreadnoughts! The campaign has received not only a map expansion but a crucial new functionality which allows you to create Task Forces. Oh upvotes. If you choose to not do it, please do not report bugs to us. UA:D adds an awesome feature that allows you to design your own ships. 3 - as in #2 above, but allow yourself to. If it rolls add some beam. Spotting mechanics finalization and various otherEven with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. If you enjoy War on the sea then check out Ultimate Admiral: Dreadnoughts. Ultimate Admiral: Dreadnoughts. subreddit for the upcoming game series by gamelabs "Ultimate Admiral" Members Online • the_lapras . Peace may be requested by the player and rejected by either your or the opposing government. I am running 1. But im not a naval engineer. 1 Range 15k 2x2 9" 4x1 5" 4x2 4" 8x1 3" 2x2 2"Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. There is no tutorial on this. I am running 1. Just after 5-6 months war broke out, and the enemy always have (especially the British) 2-3x more BB than meg. There is no tutorial on this. You can drive an individual ship (and a large percentage of the training missions make you do that), true, but the. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. Even with a huge front overweight pitch and roll stay quite low. And im just getting ships with 40 percent roll or pitch. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. 8x3 6''/57. You start one, see what AI does and then redesign your ship to beat it. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. ago. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. carrier based airstrikes. Hello Admirals, We are now finalizing the content of the next major update of Ultimate Admiral: Dreadnoughts. It’s really fun pitching your creations against the enemy fleet. Here is what it includes so far. 6% chances to hit early CLs and TBs 2. But im not a naval engineer. What does this mean? I like building and designing ships. There is no tutorial on this. What does this mean? I like building and designing ships. SapphireUSOF • 1 yr. but surely there is a. I use a mix of 8. Seems working randomly at times. Darrick Carter. We're starting to roll out our new design system as we build new features and modernise the current site layout. What does this mean? I like building and designing ships. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Feb 21 @ 9:54pm Originally posted by michaelsteinmetz2: I just started playing the campaign. Pitch is increased by adding or spreading weight above the main deck. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. This is worse in smaller designs as DDs. But im not a naval engineer. 5)The bottom layer of roofing required in Sentence (4) shall consist of at least Type S smooth roll roofing or Type M mineral surface roll roofing. 9 Roll 5. This is reasonably efficient. Make sure the ship is symmetrical along its long axis with equal mass either side. Ultimate Admiral: Dreadnoughts ; General Discussions >>>Beta v1. GrimReaperHUN Jul 19, 2022 @ 8:02am. Better off just building small BB's and BC's. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Better off just building small BB's and BC's. Take any ship, look at its roll. Ultimate Admiral: Dreadnoughts. There isn't enough money to do a decent job, not enough time for even 5" guns to put down the DD after you slow it down. better to max out your bulkheads on destroyers and TB. Showing 1 - 3 of 3 comments. Can I see your ship designs? because I have no such problem when my ships pitch/roll all lower than 20%. 0 roll) and 300% engine efficientcy whilst only weighing 100,081 tons (technically 99,745 tons, 100k is the max weight. #4. . But im not a naval engineer. The ultimate trick is keeping all your weight center of the. It also feels like EVERYTHING affects it. Seems working randomly at times. And im just getting ships with 40 percent roll or pitch. @BrotherMunro: you have a good answer already. There is no tutorial on this. What does this mean? I like building and designing ships. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. - Higher speed requires more funnel capacity. BB and run through it several times, it appears that the Ai greatly favors the NPC in:re the gunnery and. What does this mean? I like building and designing ships. When you start the game you probably don't know how to optimize ship building yet. Names of values speak by itself. That's easy. I cant find any answers or any info in the game. Gamelabs, that produce this and Naval Action, have learned from their mistakes. See episode 1 of this campaign here - - link for Discord - the pich and roll values are far high for small vessels. In this article we present several design aspects of “Ultimate Admiral: Dreadnoughts”. Ultimate Admiral: Dreadnoughts > Technical Support > Topic Details. It’s really fun pitching your creations against the enemy fleet. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Not sure if roll, pitch, offset, and engine efficiency fall into this same category. I have a heavy cruiser inspired by the. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Even I i were to balance out the fore/aft weight, that roll and pitch stability are going to be ass with all that weight on the broadsides and so far on the ends. Ive never been out-techd. Adding superstructure armor will help reduce pitch/roll. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. you wanted to know the benefit of in being. I try to limit all my builds to no more than 95% of max. Use more belt armor which stabilizes pitch and roll. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Adjusting weight offset via end-armor can dramatically increase pitch and therefore not help so much with accuracy. 8K subscribers Subscribe 1. We'd come from Salt. What does this mean? I like building and designing ships. Accuracy can be annoying at times. Nor do i know how this works in game. ago Thx you boss. 31 votes, 11 comments. @BrotherMunro: main deck armour will drop the roll. Deck- 4/0. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. Everytime you add something to your ship it. Find the camera class and I believe the values are set in the constructor. So it would be nice if I make a refit for my ships. Just don't, especially if AI decided to arm them with 18" torps. hitting Accuracy Question. Later, same campaign at the same location, Kyushu, 6 day campaign , no. The interaction of ships with waves is now more characteristic depending on the weight offset, pitch/roll, beam/draught options chosen for their design. Kathryn Anderson recommends End Of The Roll (Victoria, BC, Canada). Mar 4 @ 9:50am "Are one barreled main guns more effective than two? Or how I learned to stop worrying and love the ammo detonation. Ok, just how in the hull is one supposed to deal with pitch. 6. i have spend hours and hours simply designing the most crazy ships and test them out. i changed ammo from high he to even he ap and it increased the ships pitch. Outfit all your ships with torpedoes, as they dominate early battles. i changed ammo from high he to even he ap and it increased the ships pitch. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesUltimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Pay attention to pitch and roll, and look at the accuracy percentages as you design your fleet. Destroyer 3 $7415/1t 46. Intended role- destroys everything 9/10. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. #3. -Make sure to add the extra weight you are trying to balance with to the center of the ship (main belt/deck). 3. The tooltip says that "adding heavy objects across the beam will increase this motion". Design your own ships. There is no tutorial on this. Front guns: 1 turret on deck, one on barbette and triple 8'' behind them. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. seems to happen on low distances - Pitch calculations. How do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. It addresses the pitch and roll of your ship which can dramatically affect your ship negatively, in particular your ships accuracy. And im just getting ships with 40 percent roll or pitch. I am running 1. When you launch a campaing, the game will design all the ships of every nation. 3: clic on the map where you want to deploy. Ultimate Admiral: Dreadnoughts. And im just getting ships with 40 percent roll or pitch. Also things like transports being able to pump out. I examined every hit on the various chasing torpedo boats. 3) Try to balance your ship- pitch and roll should be as low as possible. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. kf. Nov 12, 2022 @ 7:13am Suggestions how to start with Japan (and what date)? So I started once the campagin with Japan, ended up being bankrupted even I lowered both the crew training and the research to 0%, still 22mil minus every turn until. 1. Darrick Carter. Make the turns in the game weekly instead of monthly. We are absolutely excited with what we are making. Fore/Aft Weight Offset. But im not a naval engineer. Seems working randomly at times. 5/1. I do a lot of real ships for my YT channel, and everyone it seems there is a struggle to balance the ship. There is no tutorial on this. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. hansandmg42 Jun 22 @ 1:17pm. What is the best speed for accurate broadside main gun fire? I'm guessing flank is the worse but is slow more stable than half? Does this game even take that into consideration. It looks like you can stack guns anywhere but that, in alot of cases, would endanger the ship because the basic stability would be compromised and it would roll over to easy when turning turrets, having to many or too large, or mounted too far forward of aft or too large and to close to the sides. I can't get the the roll and pitch down upvotes. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Info issue: - Without having the target identified i can already see the penetration values and hit % against my ship. - Better tech can increase funnel efficency and make new funnels. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. FizzyElf Feb 25. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. give them a better understanding of the impact and more focus on research i think AI does stop funding research too quickly, which gives them major disadvantages. We are absolutely excited with what we are making. When you start the game you probably don't know how to optimize ship building yet. I am running 1. Give the player a text prompt that says: the enemy wants to run away and you have a 100% chance to withdraw. (Armor Quality & Armor Forging) since adding main belt armour and main deck armour usually reduces pitch and roll a bit, and the more inches you can add the better these will be 4) Low Smoke Interference - this applies a. Fire speed was about the. Ultimate Admiral: Dreadnoughts. Wyrm Mar 13 @ 9:02am. You start one, see what AI does and then redesign your ship to beat it. What you do with outdated ships?I am running 1. Naval Invasions are Rigged. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. I am running 1. Can we get clarification on what this means? 2 Link to comment Share on other sites. But im not a naval engineer. As an example here’s my recreated King. Funnels can, too. I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. There is no tutorial on this. Nor do i know how this works in game. 09. 2 - Select design own ships to start, but when you're in the design program, ask the AI to design three different ones, and choose one of the three. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. And im just getting ships with 40 percent roll or pitch. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. It stopped for a healing session and after a few moments it was as right as rain. 9. Share · View all patches · Build 9074116 · Last edited 24 June 2023. Anything below a BC in 1910 sea saws back and fourth like a fishing boat in a catagory 10 hurricane. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Nor do i know how this works in game. #2. but surely there is a. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 6" is about the maximum weight a person can handle. #5. And im just getting ships with 40 percent roll or pitch. Spolszczenie Ultimate Admiral: Dreadnoughts v1. Ultimate Admiral: Dreadnoughts. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. 2. You can have a wing turret up front and an equal wing turret on the opposite side towards the back and it'll balance. Pitch and roll messed up on British BB's. I am running 1. Your fleet must be in range of an enemy harbor (your fleet radius, the green one). ==v1. READ: Ultimate Admiral: Dreadnoughts 100% Walkthrough for Beginners. 000t CLs with about 6-10 knots less speed then me. Or am I missing something. just to clarify, ever bit of weight you add on the ship off center adds to pitch or roll. 2. You can have a wing turret up front and an equal. Two months into the campaign comes my first battle, pitting one of my battleships&battlecruiser&5 cruisers vs 2 german battleships and 5 light cruisers. Ultimate Admiral: Dreadnoughts. but surely there is a. 2. Balanced ship design since latest updates (pitch value) By Illup, May 14. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Ultimate Admiral is the easy hint. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Posted July 18, 2022. We are absolutely excited with what we are making. so X degrees away from the perfect angle, this angle is indicated by the MINIMUM ricochet angle. but surely there is a. in being doesn't pay 50% extra maintenance. The way combat plays now it feels. While lumping together the Ultimate Generals (Gettysburg and Civil War) for voting purposes doesn’t offend my sense of taxonomic propriety unduly, putting Ultimate Admiral: Dreadnoughts under the same umbrella feels like a flying bridge too far. 06 Feedback<<< (FINAL UPDATE 6th Release Candidate). The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. - High engine efficiency gives better acceleration and longer range. Please read what will be included in the upcoming beta which we try to finalize for this week. Engine efficiency at 30-50% is ok for this era. It's not showing any weight offset, because there isnt one. Following this, the tips from this beginner’s guide will have new players quickly become master strategists in Ultimate Admiral:. Ultimate Admiral: Dreadnoughts is a game designed to allow the player to create their own fleet of ships starting in the late 19th century through the mid 20th century, while maneuvering task forces to not only combat and engage foreign vessels but also to protect maritime trade. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews.